Monday, October 17, 2011

Fight the Giant - Finished!

After spending way too long on this one, I'm finally done. I moved the giant up and shrunk the warrior down a little bit to add some space between the two. It looked like the two figures were standing way too close to each other.

I added some grime and wounds to the warrior, and a broken sword on the ground. I also opened up the sky a bit more so that the scene lighting made more sense. A few more background tweaks and I called it finished!

Friday, October 14, 2011

Fight the Giant, WIP #6

I'm almost finished. I decided I didn't like the giant's mouth. It was just... weird. So, painting on a new layer, I gave him a huge gaping monkey-mouth spewing a loud battle cry. I think it works much better. There was also this weird thing going on with his torso muscles (see previous post); they were all wonky so I fixed that as well.

That background was giving me trouble, but I think I finally nailed it. Now I just need to paint a broken sword on the ground, give the soldier more grime and I think I got it.

The only thing I'm not sure of is the lighting. I think the lighting on the warrior might be all wrong. It seems like he should be much darker, being in the foreground. Especially since he's backlit, which wasn't originally planned, but I went with it because love how it works with the rim light on the giant. I just don't feel like re-painting the warrior, but maybe I need to if for no other reason than to not let my renderings get too "precious" to me. Plus it's not like I'm on a deadline or anything.

Monday, October 10, 2011

Fight the Giant, WIP #5

I suck at backgrounds, or at least doing them quickly. I seriously think I need to just sit outside for multiple sessions and draw landscapes. It's the middle ground I have problems with. I just sometimes have trouble connecting it to the fore/background. On some occasions I just fog it in with atmospherics or smoke, but I can't always do that.

The composition felt cramped so I opened it up a bit by increasing the width. This also allowed me to shuffle the characters around somewhat. After playing with the horizon line (something that should be established from the beginning, duh) I introduced a more believable perspective. Now I need to fix the giant's left shin and foot because earlier it was obscured by the warrior and thus ignored.

I'm closing in on it! I think if I have sufficient downtime tomorrow I can finish this thing.